python – Numpy Routine(s)在2d数组中创建一个常规网格

我正在尝试编写一个函数,在2d数组中创建一个5像素乘5像素的规则网格.我希望numpy.arange和numpy.repeat的某些组合可能会这样做,但到目前为止我还没有运气,因为numpy.repeat只会沿着同一行重复.

这是一个例子:

假设我想要一个2d阵列形状(20,15)内的5×5网格.它应该看起来像:

array([[ 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2],
       [ 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2],
       [ 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2],
       [ 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2],
       [ 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2],
       [ 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5],
       [ 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5],
       [ 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5],
       [ 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5],
       [ 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5],
       [ 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8],
       [ 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8],
       [ 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8],
       [ 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8],
       [ 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8],
       [ 9, 9, 9, 9, 9,10,10,10,10,10,11,11,11,11,11],
       [ 9, 9, 9, 9, 9,10,10,10,10,10,11,11,11,11,11],
       [ 9, 9, 9, 9, 9,10,10,10,10,10,11,11,11,11,11],
       [ 9, 9, 9, 9, 9,10,10,10,10,10,11,11,11,11,11],
       [ 9, 9, 9, 9, 9,10,10,10,10,10,11,11,11,11,11]])

我意识到我可以简单地使用循环和切片来实现这一点,但我可以将它应用于非常大的数组,我担心它的性能太慢或不切实际.

有人能推荐一种方法来实现这一目标吗?

提前致谢.

更新:

提供的所有答案似乎都运作良好.任何人都可以告诉我哪些对大型阵列使用效率最高?通过大阵列,我的意思是它可以是100000 x 100000或更多,具有15 x 15网格单元尺寸.

广播是这里的答案:

m, n, d = 20, 15, 5
arr = np.empty((m, n), dtype=np.int)
arr_view = arr.reshape(m // d, d, n // d, d)
vals = np.arange(m // d * n // d).reshape(m // d, 1, n // d, 1)
arr_view[:] = vals

>>> arr
array([[ 0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  2,  2,  2,  2,  2],
       [ 0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  2,  2,  2,  2,  2],
       [ 0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  2,  2,  2,  2,  2],
       [ 0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  2,  2,  2,  2,  2],
       [ 0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  2,  2,  2,  2,  2],
       [ 3,  3,  3,  3,  3,  4,  4,  4,  4,  4,  5,  5,  5,  5,  5],
       [ 3,  3,  3,  3,  3,  4,  4,  4,  4,  4,  5,  5,  5,  5,  5],
       [ 3,  3,  3,  3,  3,  4,  4,  4,  4,  4,  5,  5,  5,  5,  5],
       [ 3,  3,  3,  3,  3,  4,  4,  4,  4,  4,  5,  5,  5,  5,  5],
       [ 3,  3,  3,  3,  3,  4,  4,  4,  4,  4,  5,  5,  5,  5,  5],
       [ 6,  6,  6,  6,  6,  7,  7,  7,  7,  7,  8,  8,  8,  8,  8],
       [ 6,  6,  6,  6,  6,  7,  7,  7,  7,  7,  8,  8,  8,  8,  8],
       [ 6,  6,  6,  6,  6,  7,  7,  7,  7,  7,  8,  8,  8,  8,  8],
       [ 6,  6,  6,  6,  6,  7,  7,  7,  7,  7,  8,  8,  8,  8,  8],
       [ 6,  6,  6,  6,  6,  7,  7,  7,  7,  7,  8,  8,  8,  8,  8],
       [ 9,  9,  9,  9,  9, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11],
       [ 9,  9,  9,  9,  9, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11],
       [ 9,  9,  9,  9,  9, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11],
       [ 9,  9,  9,  9,  9, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11],
       [ 9,  9,  9,  9,  9, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11]])
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